Playable browser games from Millrace, led by Corebound's v0.7.0 HUD Breakthrough release and the first Dark Factory Dispatch floor.
Games
playable / v0.7.0
Corebound
Pilot Mantis-01 through a compact overlay HUD, keyboard and touch menu surfaces, surface dock services, richer material strata, embedded ore and hazard pockets, smooth drill breakthrough feedback, and progressively revealed contracts, Deep Charters, late routes, archives, relay utilities, upgrades, and research.
v0.7.0 HUD Breakthrough
HUD Breakthrough keeps the mine dominant with a compressed overlay, moves detail into the shared menu surface, preserves surface dock actions, enriches strata and embedded ore or hazard pockets, and lets drilled blocks break open with continuous breakthrough motion instead of a cell-center snap.
Run a compact machine-intelligence factory by queueing jobs, assigning imperfect production lanes, recovering jams, meeting contract pressure, and buying upgrades between shifts.
v0.0.1 Dispatch Floor
Dispatch Floor introduces the three-lane factory board, resource-backed work orders, timed contracts, recoverable material and logic faults, upgrade choices, and original project-local lane, job, fault, and title-card art.